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Printer Rack Limit Increase
What feature would you like to see added to the server? : Increase the printer rack limit from 3 to 6 racks Why would this be beneficial? : Three racks fill up fast and slow money generation. Six racks would give a smoother way to build income and support larger bases. Any other information to add (Please note that the more information you provide makes it easier for developers to understand what to do) : The change focuses on convenience and base management. Many players attempt to build a steady income with printers, and three racks create constant interruptions. Six racks would reduce repetitive trips to collect money and allow stronger base layouts. It also avoids extreme printer stacking.
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Add chat titles to in-game chat
What feature would you like to see added to the server? Chat titles which appear next to player names. Players buy or unlock titles and equip one active title. Why would this be beneficial? Gives players a nice title in chat. CBA To photoshop an image so here some generation for representation
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How can we improve our raid system?
Main suggestions: • Upgrade all props at once option • Prop healer gun • Prop blowtorch repair tool • Reduce C4 blast radius and lower structure damage • Raid declaration system with short preparation timer • Defender bonus for surviving full raid timer • Shield generator with cooldown • Raid score tracker and end summary • Breach tool alternative to C4 with slower but controlled damage More ideas to strengthen the system: • Structural weak points system Specific props such as doors or core walls take slightly more damage. • Base core entity Each base has a core that must be destroyed to win the raid. Once destroyed, raid ends. • Raid budget system Each raid has a maximum explosive value limit. Attackers must choose how to spend their raid resources instead of stacking unlimited C4. • Heat system for raiders Frequent raiders gain heat. High heat increases raid cost or adds temporary debuffs. • Defender insurance Players receive partial compensation for destroyed printers or entities if they actively defended during the raid. • Anti stacking damage penalty If multiple C4 are placed too close together, damage efficiency drops. • Repair lock delay Props cannot be instantly repaired after taking heavy burst damage. Small delay such as 5 to 10 seconds keeps balance between offense and defense. • Raid entry zones Attackers must breach from outside. No placing explosives through thin gaps or clipping angles. • Progressive raid phases First phase breaches outer walls. Second phase unlocks ability to damage core structures. • Risk reward bonus If attackers win quickly, smaller payout. If they stay longer and take more risk, payout increases. • Raid budget system Each raid has a maximum explosive value limit. Attackers must choose how to spend their raid resources instead of stacking unlimited C4
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Daily Rewards
What feature would you like to see added to the server? : Add a daily login reward system that tracks consecutive days played and gives increasing rewards such as money and XP. Why would this be beneficial? : This would increase daily player retention and reward consistency. Players who log in every day feel progression even if they only play for a short time. It also helps newer players build early game income without relying only on printers or raids. A streak system encourages long term engagement instead of one time activity. Any other information to add : The system should track consecutive days and reset the streak if a full day is missed. Rewards should scale but stay balanced with the server economy. Example reward structure: Day 1 • 5,000 cash • 50 XP Day 2 • 7,500 cash • 75 XP Day 3 • 10,000 cash • 100 XP Day 4 • 12,500 cash • 125 XP Day 5 • 15,000 cash • 150 XP Day 6 • 17,500 cash • 175 XP Day 7 • 20,000 cash • 250 XP • Small cosmetic reward or temporary printer boost After Day 7 • Loop back to Day 1 rewards • Or introduce a “Week 2” tier with slightly higher XP but similar cash Optional additions: • Monthly streak reward at 30 days with a rare cosmetic • UI notification on login showing streak progress • Anti abuse check to prevent reconnect farming